W.I.P. Himalayan trail

Glad to be able to work on this project again more actively after having been pre-occupied for some time! I'm quite happy with the Spring shot right now and will start focusing lighting the other scene and implementing some animations in there. I also need to add//move some assets around to match with the environment and different season. I also want to further improve the mesh of the statue, since this is a big factor in all of the shots.

Latest update of the Spring shot

Latest update of the Spring shot

Latest update of the Spring shot

Second Render out of Unreal and some post work in Davinci Resolve.

Updated the summer scene to match more with foggy/cloudy references. Set up mannequins + animations to be replaced with mannequins and working on matching clothes/outfits for them.

Updated the summer scene to match more with foggy/cloudy references. Set up mannequins + animations to be replaced with mannequins and working on matching clothes/outfits for them.

Spring, screenshot out of Unreal, Early Process

Spring, screenshot out of Unreal, Early Process

Still of first render, Spring

Still of first render, Spring

References

References

Garment in marvelous designer

Garment in marvelous designer

Garment in Unreal Engine, using UDraper

Garment in Unreal Engine, using UDraper

Clothes references

Clothes references

Uploaded some more cloudy/foggy references for the summer scene.

Uploaded some more cloudy/foggy references for the summer scene.