Portal

Over the past couple of days/weeks I have been moving myself more towards shaders and VFX. After learning a lot about the basics of Niagara I am now moving towards making somewhat more advanced VFX. My goal is to be able to make effects from scratch or based on concept art/references and allowing for cinematic and in-game use. I know I still have a long way to go, and am enjoying this learning process a lot! Making this portal has helped a lot to get a better understanding of the Unreals Niagara system, the variety of emitters that can be used and being able to apply and modify using lots of different modules.

Overview of Niagara System

Overview of Niagara System

Portal in Editor