Over the past couple of days/weeks I have been moving myself more towards shaders and VFX. After learning a lot about the basics of Niagara I am now moving towards making somewhat more advanced VFX. My goal is to be able to make effects from scratch or based on concept art/references and allowing for cinematic and in-game use. I know I still have a long way to go, and am enjoying this learning process a lot! Making this portal has helped a lot to get a better understanding of the Unreals Niagara system, the variety of emitters that can be used and being able to apply and modify using lots of different modules.
Portal in Editor